On 01/08/06, Brian Paul <[EMAIL PROTECTED]> wrote:
> Michal Krol wrote:
> > CVSROOT:      /cvs/mesa
> > Module name:  Mesa
> > Repository:   Mesa/include/GL/
> > Changes by:   [EMAIL PROTECTED]  06/08/01 17:56:27
> >
> > Log message:
> >   Fix GL_MESA_shader_debug for glut.h.
>
> You should be using GLuint instead of unsigned int.
>

GLhandleARB is defined as unsigned int. The way it is now
is not good, MESA_shader_debug depends on ARB_shader_objects,
which in turn is defined in glext.
I will have to make some #ifdefs that exclude the extension
for glut builds.

-- 
Pozdrawiam,
Michal Krol

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