mesa3d-dev
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[Mesa3d-dev] Current tinderbox regression (swrast_dri)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (swrast_dri)
Brian Paul
[Mesa3d-dev] Mesa 7.8 and 7.7.1 DRI SDK and modular drivers available.
Luc Verhaegen
[Mesa3d-dev] [PATCH] fix cell build
Marc Dietrich
Re: [Mesa3d-dev] [PATCH] fix cell build
Brian Paul
Re: [Mesa3d-dev] Mesa (master): egl_dri2: Flush before context switch and swap buffers.
Michel Dänzer
Re: [Mesa3d-dev] Mesa (master): egl_dri2: Flush before context switch and swap buffers.
Chia-I Wu
[Mesa3d-dev] [Bug 23494] Swrast regression has broken fog
bugzilla-daemon
[Mesa3d-dev] Mesa 7.8.1 released
Ian Romanick
[Mesa3d-dev] [Bug 27469] New: Mesa 7.8: Problems with two games, using OpenGL
bugzilla-daemon
[Mesa3d-dev] [Bug 27469] Mesa 7.8: Problems with two games, using OpenGL
bugzilla-daemon
[Mesa3d-dev] [Bug 27469] Mesa 7.8: Problems with two games, using OpenGL
bugzilla-daemon
[Mesa3d-dev] [Bug 27464] New: Mesa 7.8: screen/keyboard frozen when using menus in GLUT application
bugzilla-daemon
[Mesa3d-dev] [Bug 27464] Mesa 7.8: screen/keyboard frozen when using menus in GLUT application
bugzilla-daemon
[Mesa3d-dev] [Bug 27464] Mesa 7.8: screen/keyboard frozen when using menus in GLUT application
bugzilla-daemon
[Mesa3d-dev] [Bug 27461] New: Mesa 7.8: Screen lock-ups, when drawing 3D built-in figures (probably GLUT?)
bugzilla-daemon
[Mesa3d-dev] [Bug 27461] Mesa 7.8: Screen lock-ups, when drawing 3D built-in figures (probably GLUT?)
bugzilla-daemon
[Mesa3d-dev] [Bug 27461] Mesa 7.8: Screen lock-ups, when drawing 3D built-in figures (probably GLUT?)
bugzilla-daemon
[Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft
Tom Stellard
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft
Nicolai Haehnle
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft
Brian Paul
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft
Tom Stellard
[Mesa3d-dev] Emergency Mesa 7.8.1 release coming this Monday.
Ian Romanick
Re: [Mesa3d-dev] Emergency Mesa 7.8.1 release coming this Monday.
Jesse Barnes
Re: [Mesa3d-dev] Emergency Mesa 7.8.1 release coming this Monday.
Ian Romanick
[Mesa3d-dev] segfault in readpix demo with GL_OES_read_format on r300g
Dave Airlie
Re: [Mesa3d-dev] segfault in readpix demo with GL_OES_read_format on r300g
Chia-I Wu
Re: [Mesa3d-dev] segfault in readpix demo with GL_OES_read_format on r300g
Brian Paul
[Mesa3d-dev] Gallium: EXT_gpu_program_parameters
Marek Olšák
Re: [Mesa3d-dev] Gallium: EXT_gpu_program_parameters
Brian Paul
[Mesa3d-dev] mesa: update_arrays() depends on program state.
Henri Verbeet
Re: [Mesa3d-dev] mesa: update_arrays() depends on program state.
Brian Paul
[Mesa3d-dev] dri2 st + tfp set tex buffer2
Dave Airlie
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Dave Airlie
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Dave Airlie
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Chia-I Wu
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Dave Airlie
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Chia-I Wu
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Dave Airlie
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Chia-I Wu
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Dave Airlie
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Chia-I Wu
Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2
Dave Airlie
[Mesa3d-dev] gallium-util-format-is-supported
Jose Fonseca
Re: [Mesa3d-dev] gallium-util-format-is-supported
Luca Barbieri
[Mesa3d-dev] gallium failing to build on darwin/ppc
Jeremy Huddleston
Re: [Mesa3d-dev] gallium failing to build on darwin/ppc
Vinson Lee
Re: [Mesa3d-dev] gallium failing to build on darwin/ppc
tom fogal
Re: [Mesa3d-dev] gallium failing to build on darwin/ppc
Jeremy Huddleston
Re: [Mesa3d-dev] gallium failing to build on darwin/ppc
tom fogal
Re: [Mesa3d-dev] gallium failing to build on darwin/ppc
Vinson Lee
[Mesa3d-dev] [PATCH] progs/gallium/unit: improve error detection in u_format_test and make it more lenient for S3TC
Luca Barbieri
[Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Tom Stellard
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Corbin Simpson
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Tom Stellard
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Zack Rusin
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Corbin Simpson
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Marek Olšák
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Zack Rusin
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Marek Olšák
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Zack Rusin
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Nicolai Haehnle
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Nicolai Haehnle
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Luca Barbieri
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Marek Olšák
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Tom Stellard
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Marek Olšák
Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler
Nicolai Haehnle
[Mesa3d-dev] gallium + dri2 front buffer readback
Dave Airlie
Re: [Mesa3d-dev] gallium + dri2 front buffer readback
Chia-I Wu
[Mesa3d-dev] ARB draw buffers + texenv program
Dave Airlie
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Chia-I Wu
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Brian Paul
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Brian Paul
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Dave Airlie
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Dave Airlie
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Luca Barbieri
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Christoph Bumiller
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Roland Scheidegger
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Corbin Simpson
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Alex Deucher
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Roland Scheidegger
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Dave Airlie
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Roland Scheidegger
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Dave Airlie
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Keith Whitwell
Re: [Mesa3d-dev] ARB draw buffers + texenv program
Dave Airlie
[Mesa3d-dev] [PATCH] gallium: fix dri_destroy_option_cache() when optionCache.info is NULL
Yann Droneaud
Re: [Mesa3d-dev] [PATCH] gallium: fix dri_destroy_option_cache() when optionCache.info is NULL
Corbin Simpson
[Mesa3d-dev] gallium-resources branch merge
Roland Scheidegger
Re: [Mesa3d-dev] gallium-resources branch merge
Luca Barbieri
Re: [Mesa3d-dev] gallium-resources branch merge
Roland Scheidegger
Re: [Mesa3d-dev] gallium-resources branch merge
Marek Olšák
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Marek Olšák
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Marek Olšák
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Roland Scheidegger
Re: [Mesa3d-dev] gallium-resources branch merge
Chia-I Wu
Re: [Mesa3d-dev] gallium-resources branch merge
Roland Scheidegger
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
Roland Scheidegger
Re: [Mesa3d-dev] gallium-resources branch merge
Keith Whitwell
Re: [Mesa3d-dev] gallium-resources branch merge
STEVE555
Re: [Mesa3d-dev] gallium-resources branch merge
Roland Scheidegger
Re: [Mesa3d-dev] gallium-resources branch merge
STEVE555
Re: [Mesa3d-dev] gallium-resources branch merge
Chia-I Wu
[Mesa3d-dev] [PATCH updated] xdemos: Build object files first
Jeremy Huddleston
Re: [Mesa3d-dev] Mesa (7.8): apple: Don't build gallium
Jeremy Huddleston
[Mesa3d-dev] [Bug 27418] New: latest eglut patches break build
bugzilla-daemon
[Mesa3d-dev] [Bug 27418] latest eglut patches break build
bugzilla-daemon
[Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Brian Paul
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Corbin Simpson
Re: [Mesa3d-dev] How do we init half float tables?
Jose Fonseca
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Brian Paul
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Roland Scheidegger
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Jose Fonseca
Re: [Mesa3d-dev] How do we init half float tables?
Jose Fonseca
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Jose Fonseca
Re: [Mesa3d-dev] How do we init half float tables?
Jose Fonseca
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Jose Fonseca
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Jose Fonseca
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
Re: [Mesa3d-dev] How do we init half float tables?
Luca Barbieri
[Mesa3d-dev] [PATCH 2/2] xdemos: Build object files first
Jeremy Huddleston
Re: [Mesa3d-dev] [PATCH 2/2] xdemos: Build object files first
Dan Nicholson
Re: [Mesa3d-dev] [PATCH 2/2] xdemos: Build object files first
Jeremy Huddleston
Re: [Mesa3d-dev] [PATCH 2/2] xdemos: Build object files first
Dan Nicholson
Re: [Mesa3d-dev] [PATCH 2/2] xdemos: Build object files first
Jeremy Huddleston
[Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Jeremy Huddleston
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Dan Nicholson
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Jeremy Huddleston
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Dan Nicholson
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Jeremy Huddleston
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Dan Nicholson
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
tom fogal
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Jeremy Huddleston
Re: [Mesa3d-dev] [PATCH 1/2] xdemos: Fix a build failure for non-autoconf configs
Jon TURNEY
Re: [Mesa3d-dev] Mesa (master): gallium/util: add fast half float conversion functions
José Fonseca
Re: [Mesa3d-dev] Mesa (master): gallium/util: add fast half float conversion functions
Luca Barbieri
[Mesa3d-dev] Gallium half float conversion/support
Luca Barbieri
Re: [Mesa3d-dev] Gallium half float conversion/support
michal
[Mesa3d-dev] Current tinderbox regression (swrastg_dri, ppc64)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, ppc64)
Luca Barbieri
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, ppc64)
Chris Ball
[Mesa3d-dev] [Bug 27403] New: GLSL struct causing "Invalid src register file ..." error
bugzilla-daemon
[Mesa3d-dev] [Bug 27403] GLSL struct causing "Invalid src register file ..." error
bugzilla-daemon
[Mesa3d-dev] [Bug 27403] GLSL struct causing "Invalid src register file ..." error
bugzilla-daemon
[Mesa3d-dev] [RFC 1/2] build: Fix --enable-32|64-bit.
Pauli Nieminen
[Mesa3d-dev] [RFC 2/2] build: Add -m64 to ARCH_FLAGS
Pauli Nieminen
[Mesa3d-dev] [PATCH] st/mesa: use BITFIELD64_BIT to access shader OutputsWritten in more places
skeggsb
Re: [Mesa3d-dev] [PATCH] st/mesa: use BITFIELD64_BIT to access shader OutputsWritten in more places
Brian Paul
[Mesa3d-dev] [PATCH] glsl: optimize sqrt
Marek Olšák
Re: [Mesa3d-dev] [PATCH] glsl: optimize sqrt
Roland Scheidegger
Re: [Mesa3d-dev] [PATCH] glsl: optimize sqrt
Brian Paul
[Mesa3d-dev] Mesa 7.7.1 and Mesa 7.8 released!
Ian Romanick
Re: [Mesa3d-dev] [Mesa3d-announce] Mesa 7.7.1 and Mesa 7.8 released!
Brian Paul
Re: [Mesa3d-dev] [Mesa3d-announce] Mesa 7.7.1 and Mesa 7.8 released!
Ian Romanick
Re: [Mesa3d-dev] [Mesa3d-announce] Mesa 7.7.1 and Mesa 7.8 released!
Brian Paul
Re: [Mesa3d-dev] [Mesa3d-announce] Mesa 7.7.1 and Mesa 7.8 released!
Brian Paul
Re: [Mesa3d-dev] [Mesa3d-announce] Mesa 7.7.1 and Mesa 7.8 released!
Dan Nicholson
Re: [Mesa3d-dev] [Mesa3d-announce] Mesa 7.7.1 and Mesa 7.8 released!
Ian Romanick
[Mesa3d-dev] gallium "raw" interfaces
Keith Whitwell
Re: [Mesa3d-dev] gallium "raw" interfaces
Luca Barbieri
Re: [Mesa3d-dev] gallium "raw" interfaces
Corbin Simpson
Re: [Mesa3d-dev] gallium "raw" interfaces
Chia-I Wu
Re: [Mesa3d-dev] gallium "raw" interfaces
Keith Whitwell
Re: [Mesa3d-dev] gallium "raw" interfaces
Luca Barbieri
Re: [Mesa3d-dev] gallium "raw" interfaces
Miles Bader
Re: [Mesa3d-dev] gallium "raw" interfaces
Xavier Bestel
Re: [Mesa3d-dev] gallium "raw" interfaces
Luca Barbieri
Re: [Mesa3d-dev] gallium "raw" interfaces
Miles Bader
Re: [Mesa3d-dev] gallium "raw" interfaces
Luca Barbieri
Re: [Mesa3d-dev] gallium "raw" interfaces
Corbin Simpson
Re: [Mesa3d-dev] gallium "raw" interfaces
Chia-I Wu
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