--- Brian Paul <[EMAIL PROTECTED]> wrote:
> I've checked in a test for mesa_vp->Base.Parameters == NULL. That
> should fix it.
Thanks, but is there a reason why Base.Parameters is NULL in the first place? I
scanned through
the rest of the file and saw that there were several other places that asserted
that this pointer
was not NULL. I also added a line like:
if (mesa_vp->Base.Parameters == NULL)
return GL_FALSE;
myself directly above the problem, and avoided the crash while killing the
vertex shading (I
think) support. However, wine's Direct3D code seems to use the same hardware
quite nicely. Does
wine need to initialise the OpenGL somehow to avoid this crash properly, please?
Thanks,
Chris
___________________________________________________________
Try the all-new Yahoo! Mail. "The New Version is radically easier to use" The
Wall Street Journal
http://uk.docs.yahoo.com/nowyoucan.html
-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev