Jacob (=Jouk) Jansen wrote: > Hi all, > > Today I changed the Default visual of my X-server to DirectColor visual. All > is > fine except that all objects drawn by Mesa get weird colours. > I suspect that DirectColor-visuals is not working properly in Mesa. > Would it be easy to fix?
With DirectColor you have to be sure to initialize the red, green and blue lookup tables (colormaps) to the suitable values (usually a linear ramp). Setting up the X colormap is outside the scope of OpenGL/Mesa and is the responsibility of the app or GUI toolkit. Are you using GLUT? GLUT should be taking care of that. -Brian ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
