Heath Feather wrote:
> A couple of small mangling issues, I think I may have one or two more 
> later, but I just wanted to get these in *hopefully* before a 6.5.2.
> 
>  
> 
> 1) I have noticed that the TraceMesa Methods in gl.h are commented as 
> now being obsolete, and do not appear to have an implementation. They do 
> however get Mangled. Can they and their mangled counterparts be removed, 
> and gl_mangle.h be re-generated.
> 
>  
> 
> 2) When auto regenerating gl_mangle.h the following defines show up, 
> however the included version of gl_mangle.h does not have them.
> 
>  
> 
>  
> 
>  #define glRenderbufferStorageMultisampleEXT  
>        MANGLE(RenderbufferStorageMultisampleEXT)
> 
>  #define glStencilClearTagEXT          MANGLE(StencilClearTagEXT)
> 
>  #define glUniformMatrix2x3fv          MANGLE(UniformMatrix2x3fv)
> 
>  #define glUniformMatrix2x4fv          MANGLE(UniformMatrix2x4fv)
> 
>  #define glUniformMatrix3x2fv          MANGLE(UniformMatrix3x2fv)
> 
>  #define glUniformMatrix3x4fv          MANGLE(UniformMatrix3x4fv)
> 
>  #define glUniformMatrix4x2fv          MANGLE(UniformMatrix4x2fv)
> 
>  #define glUniformMatrix4x3fv          MANGLE(UniformMatrix4x3fv)

Fixed.  Thanks.

-Brian

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