> I'm pretty sure that when the target isn't GL_TEXTURE_RECTANGLE or
> GL_ARB_texture_non_power_of_two isn't supported that Mesa already sets
> this error code.

Yeah, that's the theory, but it's not happening with today's git image.

I'm attaching a test program that cheerfully accepts dimensions of 5x7
and interprets the array data accordingly, at least with the software
renderer. Am I using the right functions?


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