Rune Petersen wrote: > Hi, > > The clamped version of Point.Size, Point._Size is not updated as > Point.Size changes.. > > This has broken glSetPointSize() in R300, most other drivers use the > unclamped Point.Size and are unaffected. > > what is needed to update Point._Size? This is likely due to 8dcfcad7a2598ba835930aac8f3fd6576e464c1c, and somewhat related to https://bugs.freedesktop.org/show_bug.cgi?id=9578. Basically, some calculated state which was calculated instantly is now defered like most other state update calculation. However, some drivers still rely on some of this state in the functions directly called by the functions changing that state, which will obviously no longer work. I'd guess you'd either need to calculate the clamped point size in the driver itself or handle point size updates somewhere in the validatestate functions.
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