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Hash: SHA1
I've been doing a little work in Mesa's texture code lately. I've
mostly been resurrecting my old patch to implement MESAX_texture_stack.
In the process, I've found a few bits of code that could be refactored.
Attached are 4 patches. I'd like to get an ACK or NAK on them before I
commit.
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>From bc55396a12415041815b83764eb08004566b68b8 Mon Sep 17 00:00:00 2001
From: Ian Romanick <[EMAIL PROTECTED]>
Date: Wed, 9 May 2007 21:45:27 -0700
Subject: [PATCH] Refactor Enable / Disable and IsEnabled bits related to texture targets.
---
src/mesa/main/enable.c | 132 ++++++++++++++++++------------------------------
1 files changed, 50 insertions(+), 82 deletions(-)
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 11b4ad6..a106731 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -190,6 +190,25 @@ _mesa_DisableClientState( GLenum cap )
}
+/**
+ * Helper function to enable or disable a texture target.
+ */
+static GLboolean
+enable_texture(GLcontext *ctx, GLboolean state, GLuint bit)
+{
+ const GLuint curr = ctx->Texture.CurrentUnit;
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
+ const GLuint newenabled = (state)
+ ? (texUnit->Enabled & ~bit) : (texUnit->Enabled | bit);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled)
+ return GL_FALSE;
+
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Enabled = newenabled;
+ return GL_TRUE;
+}
+
/**
* Helper function to enable or disable state.
@@ -558,45 +577,21 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
FLUSH_VERTICES(ctx, _NEW_STENCIL);
ctx->Stencil.Enabled = state;
break;
- case GL_TEXTURE_1D: {
- const GLuint curr = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- GLuint newenabled = texUnit->Enabled & ~TEXTURE_1D_BIT;
- if (state)
- newenabled |= TEXTURE_1D_BIT;
- if (!ctx->DrawBuffer->Visual.rgbMode
- || texUnit->Enabled == newenabled)
+ case GL_TEXTURE_1D:
+ if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Enabled = newenabled;
+ }
break;
- }
- case GL_TEXTURE_2D: {
- const GLuint curr = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- GLuint newenabled = texUnit->Enabled & ~TEXTURE_2D_BIT;
- if (state)
- newenabled |= TEXTURE_2D_BIT;
- if (!ctx->DrawBuffer->Visual.rgbMode
- || texUnit->Enabled == newenabled)
+ case GL_TEXTURE_2D:
+ if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Enabled = newenabled;
+ }
break;
- }
- case GL_TEXTURE_3D: {
- const GLuint curr = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- GLuint newenabled = texUnit->Enabled & ~TEXTURE_3D_BIT;
- if (state)
- newenabled |= TEXTURE_3D_BIT;
- if (!ctx->DrawBuffer->Visual.rgbMode
- || texUnit->Enabled == newenabled)
+ case GL_TEXTURE_3D:
+ if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Enabled = newenabled;
+ }
break;
- }
case GL_TEXTURE_GEN_Q: {
GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -715,18 +710,9 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
- {
- const GLuint curr = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- GLuint newenabled = texUnit->Enabled & ~TEXTURE_CUBE_BIT;
- CHECK_EXTENSION(ARB_texture_cube_map, cap);
- if (state)
- newenabled |= TEXTURE_CUBE_BIT;
- if (!ctx->DrawBuffer->Visual.rgbMode
- || texUnit->Enabled == newenabled)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Enabled = newenabled;
+ CHECK_EXTENSION(ARB_texture_cube_map, cap);
+ if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
+ return;
}
break;
@@ -879,18 +865,8 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
/* GL_NV_texture_rectangle */
case GL_TEXTURE_RECTANGLE_NV:
CHECK_EXTENSION(NV_texture_rectangle, cap);
- {
- const GLuint curr = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- GLuint newenabled = texUnit->Enabled & ~TEXTURE_RECT_BIT;
- CHECK_EXTENSION(NV_texture_rectangle, cap);
- if (state)
- newenabled |= TEXTURE_RECT_BIT;
- if (!ctx->DrawBuffer->Visual.rgbMode
- || texUnit->Enabled == newenabled)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Enabled = newenabled;
+ if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
+ return;
}
break;
@@ -1002,6 +978,18 @@ _mesa_Disable( GLenum cap )
/**
+ * Helper function to determine whether a texture target is enabled.
+ */
+static GLboolean
+is_texture_enabled(GLcontext *ctx, GLuint bit)
+{
+ const struct gl_texture_unit *const texUnit =
+ &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
+}
+
+
+/**
* Return simple enable/disable state.
*
* \param cap state variable to query.
@@ -1117,23 +1105,11 @@ _mesa_IsEnabled( GLenum cap )
case GL_STENCIL_TEST:
return ctx->Stencil.Enabled;
case GL_TEXTURE_1D:
- {
- const struct gl_texture_unit *texUnit;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- return (texUnit->Enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE;
- }
+ return is_texture_enabled(ctx, TEXTURE_1D_BIT);
case GL_TEXTURE_2D:
- {
- const struct gl_texture_unit *texUnit;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- return (texUnit->Enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE;
- }
+ return is_texture_enabled(ctx, TEXTURE_2D_BIT);
case GL_TEXTURE_3D:
- {
- const struct gl_texture_unit *texUnit;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- return (texUnit->Enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE;
- }
+ return is_texture_enabled(ctx, TEXTURE_2D_BIT);
case GL_TEXTURE_GEN_Q:
{
const struct gl_texture_unit *texUnit;
@@ -1219,11 +1195,7 @@ _mesa_IsEnabled( GLenum cap )
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
CHECK_EXTENSION(ARB_texture_cube_map);
- {
- const struct gl_texture_unit *texUnit;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- return (texUnit->Enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE;
- }
+ return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
/* GL_EXT_secondary_color */
case GL_COLOR_SUM_EXT:
@@ -1343,11 +1315,7 @@ _mesa_IsEnabled( GLenum cap )
/* GL_NV_texture_rectangle */
case GL_TEXTURE_RECTANGLE_NV:
CHECK_EXTENSION(NV_texture_rectangle);
- {
- const struct gl_texture_unit *texUnit;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- return (texUnit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE;
- }
+ return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
/* GL_EXT_stencil_two_side */
case GL_STENCIL_TEST_TWO_SIDE_EXT:
--
1.5.0.6
>From cd29125fbe2e378b7d284ba2e140eee3534ceade Mon Sep 17 00:00:00 2001
From: Ian Romanick <[EMAIL PROTECTED]>
Date: Wed, 9 May 2007 21:46:43 -0700
Subject: [PATCH] Refactor the way TestProxyTexImage is called in texture_error_check.
---
src/mesa/main/teximage.c | 37 +++++++++++++++----------------------
1 files changed, 15 insertions(+), 22 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 706d346..9fb430f 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1329,8 +1329,9 @@ texture_error_check( GLcontext *ctx, GLenum target,
GLint depth, GLint border )
{
const GLboolean isProxy = _mesa_is_proxy_texture(target);
- GLboolean sizeOK;
+ GLboolean sizeOK = GL_TRUE;
GLboolean colorFormat, indexFormat;
+ GLenum proxy_target;
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
@@ -1365,10 +1366,9 @@ texture_error_check( GLcontext *ctx, GLenum target,
*/
if (dimensions == 1) {
if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
- level, internalFormat,
- format, type,
- width, 1, 1, border);
+ proxy_target = GL_PROXY_TEXTURE_1D;
+ height = 1;
+ width = 1;
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
@@ -1376,11 +1376,9 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
}
else if (dimensions == 2) {
+ depth = 1;
if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
- level, internalFormat,
- format, type,
- width, height, 1, border);
+ proxy_target = GL_PROXY_TEXTURE_2D;
}
else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
(target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
@@ -1389,10 +1387,8 @@ texture_error_check( GLcontext *ctx, GLenum target,
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
- sizeOK = (width == height) &&
- ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
- level, internalFormat, format, type,
- width, height, 1, border);
+ proxy_target = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ sizeOK = (width == height);
}
else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
target == GL_TEXTURE_RECTANGLE_NV) {
@@ -1400,11 +1396,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
- sizeOK = ctx->Driver.TestProxyTexImage(ctx,
- GL_PROXY_TEXTURE_RECTANGLE_NV,
- level, internalFormat,
- format, type,
- width, height, 1, border);
+ proxy_target = GL_PROXY_TEXTURE_RECTANGLE_NV;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
@@ -1413,10 +1405,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
else if (dimensions == 3) {
if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_3D,
- level, internalFormat,
- format, type,
- width, height, depth, border);
+ proxy_target = GL_PROXY_TEXTURE_3D;
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
@@ -1428,6 +1417,10 @@ texture_error_check( GLcontext *ctx, GLenum target,
return GL_TRUE;
}
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxy_target, level,
+ internalFormat, format,
+ type, width, height,
+ depth, border);
if (!sizeOK) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
--
1.5.0.6
>From 2e1dcdb953c6dada93cfdd59eb06eed2b1abc6b8 Mon Sep 17 00:00:00 2001
From: Ian Romanick <[EMAIL PROTECTED]>
Date: Wed, 9 May 2007 21:49:35 -0700
Subject: [PATCH] Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB).
Most switch-statements that have cases for these enums already use code like:
const GLuint idx = pname - GL_SOURCE0_RGB;
... texUnit->Combine.SourceRGB[idx] ...
This patch just brings the remaining bits up to speed.
---
src/mesa/main/texstate.c | 152 +++++-----------------------------------------
1 files changed, 16 insertions(+), 136 deletions(-)
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 197e821..1b45eae 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -849,108 +849,48 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
}
break;
case GL_SOURCE0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_SOURCE1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_SOURCE2_RGB:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceRGB[2];
+ const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
+ *params = (GLfloat) texUnit->Combine.SourceRGB[rgb_idx];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
}
break;
case GL_SOURCE0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_SOURCE1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_SOURCE2_ALPHA:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceA[2];
+ const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
+ *params = (GLfloat) texUnit->Combine.SourceA[alpha_idx];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
}
break;
case GL_OPERAND0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_OPERAND1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_OPERAND2_RGB:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandRGB[2];
+ const unsigned op_rgb = pname - GL_OPERAND0_RGB;
+ *params = (GLfloat) texUnit->Combine.OperandRGB[op_rgb];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
}
break;
case GL_OPERAND0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_OPERAND1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
case GL_OPERAND2_ALPHA:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandA[2];
+ const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
+ *params = (GLfloat) texUnit->Combine.OperandA[op_alpha];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
@@ -1073,108 +1013,48 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
}
break;
case GL_SOURCE0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_SOURCE1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_SOURCE2_RGB:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceRGB[2];
+ const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
+ *params = (GLint) texUnit->Combine.SourceRGB[rgb_idx];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
}
break;
case GL_SOURCE0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_SOURCE1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_SOURCE2_ALPHA:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceA[2];
+ const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
+ *params = (GLint) texUnit->Combine.SourceA[alpha_idx];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
}
break;
case GL_OPERAND0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_OPERAND1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_OPERAND2_RGB:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandRGB[2];
+ const unsigned op_rgb = pname - GL_OPERAND0_RGB;
+ *params = (GLint) texUnit->Combine.OperandRGB[op_rgb];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
}
break;
case GL_OPERAND0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_OPERAND1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
case GL_OPERAND2_ALPHA:
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandA[2];
+ const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
+ *params = (GLint) texUnit->Combine.OperandA[op_alpha];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
--
1.5.0.6
>From 204192357ff88af7f09d6f058ece59d74e9a359c Mon Sep 17 00:00:00 2001
From: Ian Romanick <[EMAIL PROTECTED]>
Date: Wed, 9 May 2007 21:51:49 -0700
Subject: [PATCH] Refactor the loop in unbind_texobj_from_texunits.
Common code was pulled out of the per-target if-statment and put at the end
of the for-loop. The common code is guarded by a new variable, curr, that
is set to point to the unit's current target in each if-statement.
---
src/mesa/main/texobj.c | 30 ++++++++++++------------------
1 files changed, 12 insertions(+), 18 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 3cfbfa5..56d816e 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -630,40 +630,34 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj)
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
+ struct gl_texture_object **curr = NULL;
+
if (texObj == unit->Current1D) {
+ curr = &unit->Current1D;
unit->Current1D = ctx->Shared->Default1D;
- ctx->Shared->Default1D->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->Current1D;
}
else if (texObj == unit->Current2D) {
+ curr = &unit->Current2D;
unit->Current2D = ctx->Shared->Default2D;
- ctx->Shared->Default2D->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->Current2D;
}
else if (texObj == unit->Current3D) {
+ curr = &unit->Current3D;
unit->Current3D = ctx->Shared->Default3D;
- ctx->Shared->Default3D->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->Current3D;
}
else if (texObj == unit->CurrentCubeMap) {
+ curr = &unit->CurrentCubeMap;
unit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
- ctx->Shared->DefaultCubeMap->RefCount++;
- texObj->RefCount--;
- if (texObj == unit->_Current)
- unit->_Current = unit->CurrentCubeMap;
}
else if (texObj == unit->CurrentRect) {
+ curr = &unit->CurrentRect;
unit->CurrentRect = ctx->Shared->DefaultRect;
- ctx->Shared->DefaultRect->RefCount++;
+ }
+
+ if (curr) {
+ (*curr)->RefCount++;
texObj->RefCount--;
if (texObj == unit->_Current)
- unit->_Current = unit->CurrentRect;
+ unit->_Current = *curr;
}
}
}
--
1.5.0.6
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