-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Where is the tool to process the .syn files in src/mesa/shader?

Is there an easy way in this parser generator to change the grammar for
the TXP instruction?  Basically, I want it to be invalid to use TXP with
the SHADOWARRAY2D target.

Alternately, is there a reason we're using this instead of lex & yacc?

I used lex & yacc to write a unified parser for another project that
handles ARB_{vertex,fragment}_program (up to vp3 and fp2), the various
NV vertex and fragment programs, and ATI_text_fragment_shader.  I could
probably adapt it to work with Mesa without too much trouble.

Opinions?
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.7 (GNU/Linux)

iD8DBQFGS4oxX1gOwKyEAw8RAkyDAJwPumMROv0Fzh9vJsBaVb+qvdDUXACeM4H/
6Z01oV4eKcQ6JT1ne07GLJc=
=AbB0
-----END PGP SIGNATURE-----

-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to