-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Where is the tool to process the .syn files in src/mesa/shader?
Is there an easy way in this parser generator to change the grammar for the TXP instruction? Basically, I want it to be invalid to use TXP with the SHADOWARRAY2D target. Alternately, is there a reason we're using this instead of lex & yacc? I used lex & yacc to write a unified parser for another project that handles ARB_{vertex,fragment}_program (up to vp3 and fp2), the various NV vertex and fragment programs, and ATI_text_fragment_shader. I could probably adapt it to work with Mesa without too much trouble. Opinions? -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFGS4oxX1gOwKyEAw8RAkyDAJwPumMROv0Fzh9vJsBaVb+qvdDUXACeM4H/ 6Z01oV4eKcQ6JT1ne07GLJc= =AbB0 -----END PGP SIGNATURE----- ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev