Michel Dänzer wrote:
> On Fri, 2007-05-25 at 08:56 -0600, Brian Paul wrote:
>> Brad King wrote:
>>> Hello,
>>>
>>> This change:
>>>
>>> git-diff
>>> fd54564f78d4aeae2c39ada7502ec659c14b3eca..24d965fab52f790188e5de6e67e7387809b1f145
>>> src/mesa/drivers/x11/xm_api.c
>>>
>>> has broken the nightly build of Mesa I use to test it with VTK.
>>> Compilation fails since GL/glxtokens.h is not available.  
> 
> It's available in the xorg/proto/glproto module FWIW.
> 
>>> The xm_api.c source file is the only place outside src/glut/glx
>>> that includes this header.
>>>
>>> As a result I do not yet know whether Brian's recent fixes to my depth
>>> peeling problem worked.
>> AFAICT, that #include isn't needed.  I'll remove it.
> 
> I added it for the xserver build to get the definitions of the GLX
> tokens. Should it use another header for that?

The texture-from-pixmap tokens are in include/GL/glx.h

glxtokens.h isn't used by stand-alone Mesa's Xlib driver, nor included 
in the Mesa release tarballs.

If we really do need glxtokens.h for in the X server build (I haven't 
checked that), the #include should probably go in the mesa_xf86.h header.

-Brian

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