... can be downloaded from http://www.mesa3d.org/beta/
Here's the bug fixes/changes since 7.0:
* Fixed some MingW build issues
* Added a few missing OpenGL 2.0 API entrypoints:
o glVertexAttrib4bv
o glVertexAttrib4iv
o glVertexAttrib4ubv
o glVertexAttrib4uiv
o glVertexAttrib4usv
* Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457
* GLSL bug fix: added vec2(vec4) constructor
* GLSL bug fix: .strq and .rgba writemasks didn't always work
* Stencil pixel map didn't always work for glDrawPixels (bug 11475)
* Fixed polygon stipple bug in i915 driver
* Binding a zero-sized texture didn't disable texturing (bug 11309)
* Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't
include the terminating zero (bug 11588)
* The libOSMesa library version has been reverted to 6.5.3
(soname=6) in order to avoid application linking issues. Otherwise,
applications previously linked with libOSMesa.so.6 would no longer link
with libOSMesa.so.7
* Dropped obsolete, unmaintained Windows project files for VC6 and
VC7.
-Brian
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