... can be downloaded from http://www.mesa3d.org/beta/

Here's the bug fixes/changes since 7.0:

     * Fixed some MingW build issues
     * Added a few missing OpenGL 2.0 API entrypoints:
           o glVertexAttrib4bv
           o glVertexAttrib4iv
           o glVertexAttrib4ubv
           o glVertexAttrib4uiv
           o glVertexAttrib4usv
     * Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457
     * GLSL bug fix: added vec2(vec4) constructor
     * GLSL bug fix: .strq and .rgba writemasks didn't always work
     * Stencil pixel map didn't always work for glDrawPixels (bug 11475)
     * Fixed polygon stipple bug in i915 driver
     * Binding a zero-sized texture didn't disable texturing (bug 11309)
     * Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't 
include the terminating zero (bug 11588)
     * The libOSMesa library version has been reverted to 6.5.3 
(soname=6) in order to avoid application linking issues. Otherwise, 
applications previously linked with libOSMesa.so.6 would no longer link 
with libOSMesa.so.7
     * Dropped obsolete, unmaintained Windows project files for VC6 and 
VC7.

-Brian

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