Hi, I have noticed that Wine/World of Warcraft is now crashing in OpenGL mode with Mesa git, and I am trying to trace the problem. Mesa seems to be having trouble in GarbageCollectDRIDrawables(). Basically, the garbage collector finds something in the hash table, calls the object's pdraw->driDrawable.destroyDrawable() function, and then this function never returns. I don't know what this function is doing exactly, but I can at least confirm that the function pointer has not been set to point to driDestroyDrawable() in dri_util.c. In fact, this pointer function pointer is sometimes NULL, so there is definitely something strange happening here.
Do you have any ideas on how this mystery context was originally initialized, please? Thanks, Chris ___________________________________________________________ Want ideas for reducing your carbon footprint? Visit Yahoo! For Good http://uk.promotions.yahoo.com/forgood/environment.html ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev