Juhana Sadeharju wrote:
>> From: Ian Romanick <[EMAIL PROTECTED]>
>>
>> I took the softpipe code and modified it to generate quads in groups and
>> pass the whole group down the pipeline.
>>     
>
> Is it a complete software renderer you're working on?
> I'm not following Mesa development closely; last time
> I asked there was no real software-only renderer in Mesa.
> (Everyone keeps saying that Mesa is a software renderer
> but last time it depended too much on hardware.)
>
> Keep it coming if it is a true software renderer.
>
> After all waiting (years!), I have started to update my old
> software renderer with latest stuff because I want test latest
> rendering techniques now than later. Also, hardware gets old
> earlier than I can afford to buy new hardware. Software renderer
> would be a good solution for testing in my case.
>
> What is this cell infrastructure? And what are these generated
> quads you mention? What is the tile-oriented approach that was
> planned? Is that diffrerent from cells and quad generation?
>
> Juhana
>
>   

Mesa had software renderer long time before hw support.
It does have this since years. See www.mesa3d.org for more
informations.

Cell rendered is designed to take advantage of cell cpu you
can find in things like ps3.

Cheers,
Jerome Glisse

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