http://bugs.freedesktop.org/show_bug.cgi?id=13986

           Summary: [REQUEST] VMGL (formerly Xen-GL) implementation in Mesa
           Product: Mesa
           Version: unspecified
          Platform: Other
               URL: http://www.cs.toronto.edu/~andreslc/xen-gl/
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: medium
         Component: Other
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


VMGL (formerly Xen-GL) implementation in The Mesa 3D Graphics Library?

Feature request:
Would it be possible to implement VMGL (formerly Xen-GL) into Mesa to enable
OpenGL Hardware 3D Acceleration for Virtual Machines via its code?

http://www.cs.toronto.edu/~andreslc/xen-gl/

OpenGL apps running inside a Virtual Machine (VM) can use VMGL to take
advantage of graphics hardware acceleration. VMGL can be used on VMware guests,
Xen HVM domains (depending on hardware virtualization extensions) and Xen
paravirtual domains, using XVnc or the virtual framebuffer. Although we haven't
tested it, VMGL should work for qemu, KVM, etc. VMGL is available for X11-based
guest OS's: Linux, FreeBSD and OpenSolaris. Finally, VMGL is GPU-independent:
we support ATI, Nvidia and Intel GPUs.

Would be great if MESA featured this function nativly.

Currently licensed under the Modified BSD licence but I sure they would
consider re-licence or dual-licence if the Mesa project requires it to be(?).

PS! The creator of VMGL also have plans to enhance it to support OpenGL under
Windows guests as well.


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