-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Brian Paul wrote: | Ian Romanick wrote: |> Every program in progs/glsl either segfaults or hits an assertion. Is |> there some magic set of configure options that I should use with LLVM to |> just make it work? I only ask because one of the assertions was: |> |> LLVM JIT requested to do lazy compilation of function 'execute_shader4' |> when lazy compiles are disabled! |> |> This was with texdemo1. | | Does something simple like trivial/tri.c work?
Everything that I tried in progs/trivial seemed to work. I tried tri, tri-tri, tri-z, tri-fog, and quad-tex-2d. | I think Zack will be back on LLVM work shortly. What's in the gallium | tree is a bit stale, I think. He'll probably comment when he comes | on-line... Is there any path that is known to work? I hit assertions without LLVM (SSE path, presumably) as well. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHlmLpX1gOwKyEAw8RAge3AKCRT7x3eANkUkZFTG7QHb5ODDi/4gCeLSLo x0aOE7ci19zNHPlfQ1y7tzk= =O/6G -----END PGP SIGNATURE----- ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
