http://bugs.freedesktop.org/show_bug.cgi?id=14220

           Summary: [Mesa core] depth texture mode GL_ALPHA not working
           Product: Mesa
           Version: unspecified
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


Created an attachment (id=13893)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=13893)
test case

System Environment:
--------------------------


kernel: 
2.6.23

drm   
commit c6f175cbea1dba3fc26426243acc55b89b8a8064

mesa 
commit 02d5ba849197e19843dad164239b51f18fb16faf

xf86_video_intel 
commit 633dbd28218fd8a746c1735fd44a14f35bd07faa 


Bug detailed description:
--------------------------
for i915, i965 DRI is not working as well.
for 1D texture, specify depth texture's compare mode TO
GL_COMPARE_R_TO_TEXTURE_ARB, and compare func to GL_LEQUAL
texture mode to GL_ALPHA. apply the texture, but get incorrect alpha component.


Reproduce steps:
----------------
1. start X
2. compile and run attached test case


Current result:
----------------
alpha component is not correct.


Expected result:
----------------
alpha component should be correct.


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