Ian Romanick wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Something tells me the following code in draw_update_vertex_fetch is > wrong, but it's not 100% what the correct code would be. My best guess > is that the last index of vertex_element should be 2, but the rest of > the code is fine. > > ~ case 3: > ~ if (draw->vertex_element[0].src_format == > PIPE_FORMAT_R32G32B32_FLOAT && > ~ draw->vertex_element[1].src_format == > PIPE_FORMAT_R32G32B32_FLOAT && > ~ draw->vertex_element[1].src_format == PIPE_FORMAT_R32G32_FLOAT) > ~ draw->vertex_fetch.fetch_func = fetch_xyz_rgb_st; > ~ break;
Yes, but luckily it has no ill affects - it just disables this path... There's a similar typo in fetch_xyz_rgb_st that also needs to be fixed. One moment please... Keith ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
