-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Brian Paul wrote: | Ian Romanick wrote: |> Suggestions? | | demos/texcyl.c is the one texturing test that pretty much works as | expected. Use the right mouse button for the options menu.
Unfortunately texcyl, renormal, and possibly others die with "cmd_batch(): assertion 0 failed." Somehow a 0 command is sneaking in. ~ I've been trying to debug it, but I can't see what's happening different for renormal than, say, gears. Ugh. :( | For non-textured, gears, morph3d and bounce should work. gears has been my friend this whole time. :) | The main problem is there's no fragment shader support in the SPU code | yet so whether to apply texturing or not is based on the current sampler | state (a hack). Since the TGSI VM is running on the SPUs that could be fixed. wink-wink nudge-nudge. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHviCtX1gOwKyEAw8RAutbAJoDrc4gTLGNMW7GxvFPaSqGR6z4oQCdH80I R/6jDxu03caexWWKRSlOEKc= =LVor -----END PGP SIGNATURE----- ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
