On 2/21/08, Ian Romanick <[EMAIL PROTECTED]> wrote:
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>  Brian Paul wrote:
>  | Ian Romanick wrote:
>
> |> Suggestions?
>  |
>  | demos/texcyl.c is the one texturing test that pretty much works as
>  | expected.  Use the right mouse button for the options menu.
>
>
> Unfortunately texcyl, renormal, and possibly others die with
>  "cmd_batch(): assertion 0 failed."  Somehow a 0 command is sneaking in.
>  ~ I've been trying to debug it, but I can't see what's happening
>  different for renormal than, say, gears.  Ugh. :(

Hmmm, those programs were working fine for me the other day.  I'll try
to test tomorrow or over the weekend.


>  | For non-textured, gears, morph3d and bounce should work.
>
>
> gears has been my friend this whole time. :)
>
>
>  | The main problem is there's no fragment shader support in the SPU code
>  | yet so whether to apply texturing or not is based on the current sampler
>  | state (a hack).
>
>
> Since the TGSI VM is running on the SPUs that could be fixed.  wink-wink
>  nudge-nudge.

Yeah, maybe next week...

-Brian

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