Ian's probably the most familiar with recent GLX extension code.

I'd take a look but I'm just too busy with other things, sorry.

-Brian

Keith Whitwell wrote:
> Maybe Brian and Ian??  And KRH too, I suspect...
> 
> In any case, the answer is that this lies in the 'rough edges' Thomas was 
> talking about when he pushed the driver.  Basically this code is two years 
> old and apart from bugfixes and the update to run against modern DRM & Xorg, 
> nothing has been done to it in the meantime.  I suspect you'd need DRI2 
> support to get the functionality enabled which you're looking for, and that 
> the current driver advertising the extension client-side is actually an error.
> 
> We're not really intending to do a lot of work on the i915tex driver, just to 
> have it in continued existence to illustrate another approach command 
> submission, etc.  Our primary focus is on Gallium & the drivers that will 
> come from that.  
> 
> If you wanted to dig into the reasons for this error & figure out if 
> something can be done about it, it'd be great.  Possibly asking under a 
> different subject line might better attract the attention of the GLX gurus...
> 
> Keith
> 
> ----- Original Message ----
>> From: Johannes Engel <[EMAIL PROTECTED]>
>> To: Thomas Hellström <[EMAIL PROTECTED]>
>> Cc: [email protected]
>> Sent: Thursday, March 13, 2008 1:32:55 PM
>> Subject: Re: [Mesa3d-dev] Updated i915tex
>>
>> Thomas Hellström wrote:
>>> Oh, I'm far from a high level mesa / GL / GLX expert. I think this
>>> question needs to be passed
>>> on to the guys who really know. 
>> So who are these guys? I did not manage to find one upto now. :)
>> My bugreport #14939 concerning that problem is not yet assigned.
>>
>> Greetings, Johannes
>>
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> 
> 
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