On 10/1/08, Ian Romanick <[EMAIL PROTECTED]> wrote: > Is there any objection to unifying SGIX_depth_texture and ARB_depth_texture > in Mesa? The ARB extension is a superset of the SGIX extension, and there > are no drivers that support one and not the other. > > Specifically what I'm proposing is: > > - Replace GL_DEPTH_COMPONENT*_SGIX with GL_DEPTH_COMPONENT* in the core Mesa > and driver code. > - Eliminate gl_extensions::SGIX_depth_texture. > - Have the GL_SGIX_depth_texture entry in default_extenions use > ARB_depth_texutre as its flag. > > Opinions?
Sounds fine. I'd be OK totally dropping the SGIX version too. -Brian ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
