http://bugs.freedesktop.org/show_bug.cgi?id=18338

           Summary: check_os_sse_support can leak exception under win32
           Product: Mesa
           Version: unspecified
          Platform: x86 (IA32)
        OS/Version: Windows (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa3d-dev@lists.sourceforge.net
        ReportedBy: [EMAIL PROTECTED]


If application using Mesa has it's own exception handler it can receive
exception STATUS_FLOAT_MULTIPLE_TRAPS from check_os_sse_support. This affects
apps like Unreal Tournament 2003/2004 under win32 when using Mesa compiled with
USE_X86_ASM, USE_SSE_ASM. I suggest using AddVectoredExceptionHandler /
RemoveVectoredExceptionHandler instead of SetUnhandledExceptionFilter to solve
this problem.


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