On Mon, Mar 2, 2009 at 02:04, Pauli Nieminen <suok...@gmail.com> wrote:
> Here is improved implementation for buffered debug output when
> hardware is locked. This version is untested because conversion is
> still not ready. I just want some feed back if whole idea is shot down
> and it is worthless to continue converting debug output.
>
> It includes all functional parts but is far from ready because many
> parts of mesa are still waiting to be converted.
>
> Basic functionality is included in first patch. 11th patch includes
> change to first and only dri driver converted so far. All less
> interesting patches are in patches.tgz
>
> list of patch files:
> 0001-Buffered-debbug-output-to-mesa.patch
> 0002-Convert-messa-main-to-use-new-debug-output-functiona.patch
> 0003-Convert-mesa-math-to-new-debug-output-format.patch
> 0004-Convert-swrast-to-use-new-debug-output.patch
> 0005-Convert-shader-compiler-to-use-new-debug-output-form.patch
> 0006-Convert-state_tracker-to-use-new-debug-functions.patch
> 0007-convert-tnl-to-use-new-debug-functions.patch
> 0008-Convert-vf-to-use-new-debug-functions.patch
> 0009-Convert-vbo-to-use-new-debug-functions.patch
> 0010-Convert-tnl_dd-to-use-new-debug-functions.patch
> 0011--Make-sis-dri-driver-to-use-new-debug-functions.patch
> 0012-Fixing-random-conversion-mistakes.patch
>

Why add it to the whole mesa ? This problem is not affecting all
drivers, while this is adding a level of hack/complexity though. At
this point you're probably better off using redirection to a file for
debugging ?

Stephane

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