So I have been scouring the archives for two days now and havent found anything related to this. So I am just going to post this question and hope I dont get flamed. If a discussion about this exists could you please just point me in the right direction. Thanks!
In short, what would it take to go from Mesa 7. with OpenGL 2.0 support to get Mesa capability for OpenGL ES 2.0? How many man hours considering that es 2.0 is a reduced version of 2.0. Basically we are 15 grad level coders with experience in OpenGL es 2.0 already. We keep saying that the only reason people use windows is for games. So we are thinking about a summer project that might let us test this theory. We would be using mojohandhelds ubuntu distro on the new smartphone prototypes and are getting the power vr (graphics card drivers), so that the performance is slightly better than a low end pc. Alternatively we can look into Canonicals support of arm processors when they release in April. So running Linux games might not be able to match D3D on a PC (true linux, not cedega), but by running mesa3d with opengl es 2.0 support on a new smartphone 2.0 you could achieve performance that no windows mobile, or psp could match. Since its the full desktop distro (not "debian mobile", like maemo) then the same games could be played on a pc... Linux games by default would now be the most cross platform gaming environment and could achieve graphics on par with the ps3 (as it also uses opengl es 2.0). Thank you again for your help, Dan Connery ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev