Brian Paul wrote:
> Denis Martinez wrote:
>> Hi!
>>
>> I'm a GSoC student interested in the Gallium subjects
>> which are about the implementation of VDPAU and OpenGL 3.0.
>>
>> I would like to start learning Gallium3D, so my question is:
>> Do you have any useful learning resources to recommend as a starting point?
>> Also I'm thinking about hacking on Gallium, something not too difficult,
>> in order to get started.
>> I'm already familiar with C, Xorg, git, compiling/installing, but still
>> have a lot to learn about OpenGL.
> 
> Hi Denis,
> 
> I'm not too familiar with the VDPAU stuff so maybe someone else can 
> comment on that.

marcheu, ymanton, and I were talking about this a bit ago. Essentially,
we have a state tracker/winsys combo called g3dvl (Gallium3D Video
Layer) which can be used for XvMC. VDPAU support would require beefing
this layer up to the point of being able to decode h.264, Theora, etc.
in a big pipeline, and then writing the glue code to connect with the
actual VDPAU interface.

~ C.

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