mesa3d-dev
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Re: [Mesa3d-dev] Mesa (master): llvmpipe: fix up some questionable fence code
José Fonseca
[Mesa3d-dev] [PATCH-RFC] st/mesa: Add GL_OES_EGL_image support
Chia-I Wu
[Mesa3d-dev] [PATCH-RFC] st/mesa: Add GL_OES_EGL_image support
Chia-I Wu
Re: [Mesa3d-dev] [PATCH-RFC] st/mesa: Add GL_OES_EGL_image support
Jakob Bornecrantz
Re: [Mesa3d-dev] [PATCH-RFC] st/mesa: Add GL_OES_EGL_image support
Chia-I Wu
[Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
SpliFF
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Luca Barbieri
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Ian Romanick
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Luca Barbieri
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Corbin Simpson
Re: [Mesa3d-dev] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
SpliFF
Re: [Mesa3d-dev] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
Corbin Simpson
Re: [Mesa3d-dev] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
SpliFF
Re: [Mesa3d-dev] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
Ian Romanick
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
SpliFF
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Corbin Simpson
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Philipp Klaus Krause
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Ian Romanick
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Philipp Klaus Krause
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Ian Romanick
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Corbin Simpson
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Philipp Klaus Krause
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Ian Romanick
Re: [Mesa3d-dev] Status of s3tc patent in respect to open-source drivers and workarounds
Ian Romanick
Re: [Mesa3d-dev] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
Philipp Klaus Krause
Re: [Mesa3d-dev] [Nouveau] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
Stephane Marchesin
Re: [Mesa3d-dev] [Nouveau] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
Ian Romanick
Re: [Mesa3d-dev] [Nouveau] [radeonhd] Re: Status of s3tc patent in respect to open-source drivers and workarounds
Luca Barbieri
[Mesa3d-dev] llvmpipe autoconf attempt one
Dave Airlie
[Mesa3d-dev] [Bug 21997] [gallium-mesa-7.4] Add tex_transfer to pipe_screen in order to speed up glreadpixels
bugzilla-daemon
[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)
bugzilla-daemon
[Mesa3d-dev] [Bug 17659] driver_configs never deallocated
bugzilla-daemon
[Mesa3d-dev] [Bug 17659] driver_configs never deallocated
bugzilla-daemon
[Mesa3d-dev] [Bug 17659] driver_configs never deallocated
bugzilla-daemon
[Mesa3d-dev] [Bug 17659] driver_configs never deallocated
bugzilla-daemon
[Mesa3d-dev] [Bug 5840] Mesa does not remove no-op state changes occuring outside rendering commands
bugzilla-daemon
[Mesa3d-dev] [Bug 4860] Software rasterizer polygon offset problem
bugzilla-daemon
[Mesa3d-dev] [PATCH] Fix deadlock: _mesa_HashFindFreeKeyBlock has already locked the table.
Török Edvin
[Mesa3d-dev] New buuild error with Mesa git
STEVE555
Re: [Mesa3d-dev] New buuild error with Mesa git
Xavier Chantry
Re: [Mesa3d-dev] New buuild error with Mesa git
Jakob Bornecrantz
[Mesa3d-dev] Current tinderbox regression (swrastg_dri, sparc64)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, sparc64)
George Sapountzis
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, sparc64)
Luca Barbieri
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, sparc64)
George Sapountzis
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, sparc64)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, sparc64)
Luca Barbieri
Re: [Mesa3d-dev] Current tinderbox regression (swrastg_dri, sparc64)
Matt Turner
[Mesa3d-dev] [RFC] Draw module patch and BGRA fix for i915g
Jakob Bornecrantz
Re: [Mesa3d-dev] [RFC] Draw module patch and BGRA fix for i915g
Brian Paul
Re: [Mesa3d-dev] [RFC] Draw module patch and BGRA fix for i915g
Jakob Bornecrantz
[Mesa3d-dev] [Bug 27312] New: glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB
bugzilla-daemon
[Mesa3d-dev] [Bug 27301] New: r300g: segfault while running glxgears
bugzilla-daemon
[Mesa3d-dev] [Bug 27301] r300g: segfault while running glxgears
bugzilla-daemon
[Mesa3d-dev] [Bug 27301] r300g: segfault while running glxgears
bugzilla-daemon
[Mesa3d-dev] [Bug 27300] New: r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed.
bugzilla-daemon
[Mesa3d-dev] [Bug 27300] r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed.
bugzilla-daemon
[Mesa3d-dev] [Bug 27300] r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed.
bugzilla-daemon
[Mesa3d-dev] [Bug 27300] r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed.
bugzilla-daemon
[Mesa3d-dev] [Bug 27300] r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed.
bugzilla-daemon
[Mesa3d-dev] [Bug 27300] r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed.
bugzilla-daemon
[Mesa3d-dev] [Bug 27300] [r300g] Oolite fragment shaders are too big for r3xx
bugzilla-daemon
[Mesa3d-dev] Separate demos repository
Eric Anholt
Re: [Mesa3d-dev] Separate demos repository
tom fogal
Re: [Mesa3d-dev] Separate demos repository
Brian Paul
Re: [Mesa3d-dev] Separate demos repository
José Fonseca
[Mesa3d-dev] [RFC] gallium-targets merge
Jakob Bornecrantz
Re: [Mesa3d-dev] [RFC] gallium-targets merge
STEVE555
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Jakob Bornecrantz
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Jakob Bornecrantz
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Xavier Chantry
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Jakob Bornecrantz
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Xavier Chantry
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Jakob Bornecrantz
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Xavier Chantry
Re: [Mesa3d-dev] [RFC] gallium-targets merge
Jakob Bornecrantz
[Mesa3d-dev] Build Error with Xorg State Tracker
STEVE555
Re: [Mesa3d-dev] Build Error with Xorg State Tracker
Jakob Bornecrantz
Re: [Mesa3d-dev] Build Error with Xorg State Tracker
STEVE555
Re: [Mesa3d-dev] Build Error with Xorg State Tracker
Dan Nicholson
Re: [Mesa3d-dev] Build Error with Xorg State Tracker
STEVE555
[Mesa3d-dev] [Bug 27286] New: Mod function returns wrong value
bugzilla-daemon
[Mesa3d-dev] [Bug 27286] Mod function returns wrong value
bugzilla-daemon
[Mesa3d-dev] [Bug 27286] Mod function returns wrong value
bugzilla-daemon
[Mesa3d-dev] [Bug 27286] Mod function returns wrong value
bugzilla-daemon
[Mesa3d-dev] [Bug 27286] Mod function returns wrong value
bugzilla-daemon
[Mesa3d-dev] [Bug 27286] Mod function returns wrong value
bugzilla-daemon
[Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
RALOVICH , Kristóf
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
Brian Paul
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
RALOVICH , Kristóf
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
Brian Paul
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
Ian Romanick
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
RALOVICH , Kristóf
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
Eric Anholt
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
Brian Paul
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
RALOVICH, Kristóf
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
Brian Paul
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
Eric Anholt
Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos
RALOVICH, Kristóf
[Mesa3d-dev] Rationale of gallium-resources changes?
Luca Barbieri
Re: [Mesa3d-dev] Rationale of gallium-resources changes?
Keith Whitwell
Re: [Mesa3d-dev] Rationale of gallium-resources changes?
Luca Barbieri
Re: [Mesa3d-dev] Rationale of gallium-resources changes?
Keith Whitwell
Re: [Mesa3d-dev] Rationale of gallium-resources changes?
Luca Barbieri
Re: [Mesa3d-dev] Rationale of gallium-resources changes?
Corbin Simpson
Re: [Mesa3d-dev] Current tinderbox regression (dri: fix dri_test.c)
Sedat Dilek
Re: [Mesa3d-dev] Current tinderbox regression (dri: fix dri_test.c)
Chris Ball
[Mesa3d-dev] [Bug 27273] New: Lightsmark2008 robot model is drawn flat
bugzilla-daemon
[Mesa3d-dev] [Bug 27273] Lightsmark2008 robot model is drawn flat
bugzilla-daemon
[Mesa3d-dev] Current tinderbox regression (dri: fix dri_test.c for non-TLS build)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (dri: fix dri_test.c for non-TLS build)
Luca Barbieri
Re: [Mesa3d-dev] Current tinderbox regression (dri: fix dri_test.c for non-TLS build)
Chris Ball
[Mesa3d-dev] Makefile.egl missing
Filip
Re: [Mesa3d-dev] Makefile.egl missing
Sedat Dilek
[Mesa3d-dev] Current tinderbox regression (xeglthreads)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (xeglthreads)
Dan Nicholson
Re: [Mesa3d-dev] Current tinderbox regression (xeglthreads)
Chia-I Wu
Re: [Mesa3d-dev] Current tinderbox regression (xeglthreads)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (xeglthreads)
Sedat Dilek
Re: [Mesa3d-dev] Current tinderbox regression (xeglthreads)
Dan Nicholson
Re: [Mesa3d-dev] Current tinderbox regression (xeglthreads)
Sedat Dilek
[Mesa3d-dev] [Bug 27268] New: using step function in vec4 constructor is not completely correct
bugzilla-daemon
[Mesa3d-dev] [Bug 27268] using step function in vec4 constructor is not completely correct
bugzilla-daemon
[Mesa3d-dev] [Bug 27268] using step function in vec4 constructor is not completely correct
bugzilla-daemon
[Mesa3d-dev] Current tinderbox regression (dri)
Chris Ball
Re: [Mesa3d-dev] Current tinderbox regression (dri)
Dan Nicholson
Re: [Mesa3d-dev] Current tinderbox regression (dri)
Luca Barbieri
Re: [Mesa3d-dev] Current tinderbox regression (dri)
Sedat Dilek
Re: [Mesa3d-dev] Current tinderbox regression (dri)
Luca Barbieri
Re: [Mesa3d-dev] Current tinderbox regression (dri)
Sedat Dilek
[Mesa3d-dev] [Bug 27266] New: Cubosphere: undefined function 'texture2D' / incompatible types in assignment
bugzilla-daemon
[Mesa3d-dev] [Bug 27266] Cubosphere: undefined function 'texture2D' / incompatible types in assignment
bugzilla-daemon
[Mesa3d-dev] Segfault on glClear of non-existent stencil buffer caused by bd1ce874728c06d08a1f9881f51edbdd2f1c9db0
Luca Barbieri
Re: [Mesa3d-dev] Segfault on glClear of non-existent stencil buffer caused by bd1ce874728c06d08a1f9881f51edbdd2f1c9db0
Luca Barbieri
Re: [Mesa3d-dev] Segfault on glClear of non-existent stencil buffer caused by bd1ce874728c06d08a1f9881f51edbdd2f1c9db0
Brian Paul
Re: [Mesa3d-dev] Segfault on glClear of non-existent stencil buffer caused by bd1ce874728c06d08a1f9881f51edbdd2f1c9db0
Luca Barbieri
Re: [Mesa3d-dev] Segfault on glClear of non-existent stencil buffer caused by bd1ce874728c06d08a1f9881f51edbdd2f1c9db0
Luca Barbieri
[Mesa3d-dev] [PATCH] st/mesa: make st_manager.c set have[Stencil|Depth]Buffer only if bits > 0
Luca Barbieri
Re: [Mesa3d-dev] [PATCH] st/mesa: make st_manager.c set have[Stencil|Depth]Buffer only if bits > 0
Brian Paul
Re: [Mesa3d-dev] [PATCH] st/mesa: make st_manager.c set have[Stencil|Depth]Buffer only if bits > 0
Luca Barbieri
Re: [Mesa3d-dev] Segfault on glClear of non-existent stencil buffer caused by bd1ce874728c06d08a1f9881f51edbdd2f1c9db0
Brian Paul
Re: [Mesa3d-dev] Segfault on glClear of non-existent stencil buffer caused by bd1ce874728c06d08a1f9881f51edbdd2f1c9db0
Chia-I Wu
[Mesa3d-dev] [Bug 27265] New: GLSL Compiler doesnt link the attached vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader
bugzilla-daemon
[Mesa3d-dev] [PROPOSAL-V2] configure.ac: Introduce LIBDRM_INTEL_REQUIRED variable and Really check for LIBDRM_RADEON_REQUIRED
Sedat Dilek
Re: [Mesa3d-dev] [PROPOSAL-V2] configure.ac: Introduce LIBDRM_INTEL_REQUIRED variable and Really check for LIBDRM_RADEON_REQUIRED
Dan Nicholson
[Mesa3d-dev] [PROPOSAL] configure.ac: Simplify LIBDRM_RADEON_REQUIRED and introduce LIBDRM_INTEL_REQUIRED variable
Sedat Dilek
Re: [Mesa3d-dev] [PROPOSAL] configure.ac: Simplify LIBDRM_RADEON_REQUIRED and introduce LIBDRM_INTEL_REQUIRED variable
Luc Verhaegen
Re: [Mesa3d-dev] [PROPOSAL] configure.ac: Simplify LIBDRM_RADEON_REQUIRED and introduce LIBDRM_INTEL_REQUIRED variable
Sedat Dilek
[Mesa3d-dev] [Bug 27261] New: GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27261] GLSL Compiler fails on the following vertex shader
bugzilla-daemon
[Mesa3d-dev] [PATCH] configure.ac: Bump LIBDRM_RADEON_REQUIRED to 2.4.19
Sedat Dilek
Re: [Mesa3d-dev] [PATCH] configure.ac: Bump LIBDRM_RADEON_REQUIRED to 2.4.19
Marek Olšák
Re: [Mesa3d-dev] [PATCH] configure.ac: Bump LIBDRM_RADEON_REQUIRED to 2.4.19
Sedat Dilek
Re: [Mesa3d-dev] [PATCH] configure.ac: Bump LIBDRM_RADEON_REQUIRED to 2.4.19
Marek Olšák
Re: [Mesa3d-dev] [PATCH] configure.ac: Bump LIBDRM_RADEON_REQUIRED to 2.4.19
Sedat Dilek
[Mesa3d-dev] r300g: mesa master fails to build - missing depend to libdrm >=2.4.19
Sedat Dilek
[Mesa3d-dev] [Bug 22536] glxgears_pixmap shows black screen and seeing error message from X
bugzilla-daemon
[Mesa3d-dev] [Bug 22536] glxgears_pixmap shows black screen and seeing error message from X
bugzilla-daemon
[Mesa3d-dev] [Bug 22536] glxgears_pixmap shows black screen and seeing error message from X
bugzilla-daemon
[Mesa3d-dev] Mesa 7.7.1 release candidate 2 and Mesa 7.8 release candidate 2
Ian Romanick
[Mesa3d-dev] [Bug 27254] New: glBlitFramebuffer is defined while glBlitFramebufferEXT is hidden as described by the XMLs
bugzilla-daemon
[Mesa3d-dev] [Bug 27254] glBlitFramebuffer is defined while glBlitFramebufferEXT is hidden as described by the XMLs
bugzilla-daemon
[Mesa3d-dev] [Bug 27254] glBlitFramebuffer is defined while glBlitFramebufferEXT is hidden as described by the XMLs
bugzilla-daemon
[Mesa3d-dev] [Bug 27254] glBlitFramebuffer is defined while glBlitFramebufferEXT is hidden as described by the XMLs
bugzilla-daemon
[Mesa3d-dev] [Bug 27254] glBlitFramebuffer is defined while glBlitFramebufferEXT is hidden as described by the XMLs
bugzilla-daemon
[Mesa3d-dev] [Bug 27254] glBlitFramebuffer is defined while glBlitFramebufferEXT is hidden as described by the XMLs
bugzilla-daemon
[Mesa3d-dev] [Bug 27250] New: glEnable(GL_VERTEX PROGRAM POINT SIZE) doesn't work
bugzilla-daemon
[Mesa3d-dev] [Bug 27248] New: Mesa slang float to int casting bug
bugzilla-daemon
[Mesa3d-dev] [PATCH] nvfx: fix sampler views support
Luca Barbieri
Re: [Mesa3d-dev] [PATCH] nvfx: fix sampler views support
Roland Scheidegger
[Mesa3d-dev] A tiny problem regarding with the mesa source layout and DRI driver development
LiYe
Re: [Mesa3d-dev] A tiny problem regarding with the mesa source layout and DRI driver development
Jerome Glisse
Re: [Mesa3d-dev] A tiny problem regarding with the mesa source layout and DRI driver development
Nicolai Haehnle
[Mesa3d-dev] [PATCH] add r200-swtnl-material-fallback test case
Pauli Nieminen
Re: [Mesa3d-dev] [PATCH] add r200-swtnl-material-fallback test case
Pauli Nieminen
Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper
George Sapountzis
Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper
George Sapountzis
Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper
Keith Whitwell
[Mesa3d-dev] softpipe/llvmpipe build regression
Xavier Chantry
Earlier messages
Later messages