2009/5/10 明覺 <[email protected]>: > Greetings! > my application crashes at line 660 of glxcmds.c, here is the gdb info: > --------------------------------------------------------------------------------------- > (gdb) break glxcmds.c:660 > Breakpoint 1 (glxcmds.c:660) pending. > (gdb) run > Breakpoint 1, glXWaitX () at glxcmds.c:660 > (gdb) print psc->driScreen->waitX > $3 = (void (*)(__GLXDRIdrawable *)) 0x47206769666e6f63 > (gdb) print *psc->driScreen->waitX > Cannot access memory at address 0x47206769666e6f63 > (gdb) step > Program received signal SIGSEGV, Segmentation fault. > --------------------------------------------------------------------------------------- > is it a bug of mesa or something wrong in my application? thanks >
Hard to say. Do you have a small test program that you could post? You might try running with valgrind since this looks like it might be some kind of memory error. -Brian ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
