2009/5/11 Brian Paul <[email protected]>: > 2009/5/10 明覺 <[email protected]>: >> Greetings! >> my application crashes at line 660 of glxcmds.c, here is the gdb info: >> --------------------------------------------------------------------------------------- >> (gdb) break glxcmds.c:660 >> Breakpoint 1 (glxcmds.c:660) pending. >> (gdb) run >> Breakpoint 1, glXWaitX () at glxcmds.c:660 >> (gdb) print psc->driScreen->waitX >> $3 = (void (*)(__GLXDRIdrawable *)) 0x47206769666e6f63 >> (gdb) print *psc->driScreen->waitX >> Cannot access memory at address 0x47206769666e6f63 >> (gdb) step >> Program received signal SIGSEGV, Segmentation fault. >> --------------------------------------------------------------------------------------- >> is it a bug of mesa or something wrong in my application? thanks >> > > Hard to say. Do you have a small test program that you could post? > > You might try running with valgrind since this looks like it might be > some kind of memory error.
when i run the application by "valgrind --leak-check=yes ./k3dsurf", it will works fine, though slowly. any other way to solve it? thanks > > -Brian > -- 我的操作系統是Gnu/Linux Debian-sid-amd64/gNewSense Gnome Mozilla Gmail/Evolution Gtkmm/Clutter/Anjuta Scim Totem Pidgin. ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
