2009/5/11 Brian Paul <[email protected]>:
> 2009/5/10 明覺 <[email protected]>:
>> Greetings!
>> my application crashes at line 660 of glxcmds.c, here is the gdb info:
>> ---------------------------------------------------------------------------------------
>> (gdb) break glxcmds.c:660
>> Breakpoint 1 (glxcmds.c:660) pending.
>> (gdb) run
>> Breakpoint 1, glXWaitX () at glxcmds.c:660
>> (gdb) print psc->driScreen->waitX
>> $3 = (void (*)(__GLXDRIdrawable *)) 0x47206769666e6f63
>> (gdb) print *psc->driScreen->waitX
>> Cannot access memory at address 0x47206769666e6f63
>> (gdb) step
>> Program received signal SIGSEGV, Segmentation fault.
>> ---------------------------------------------------------------------------------------
>> is it a bug of mesa or something wrong in my application? thanks
>>
>
> Hard to say.  Do you have a small test program that you could post?
>
> You might try running with valgrind since this looks like it might be
> some kind of memory error.

when i run the application by  "valgrind --leak-check=yes ./k3dsurf",
it will works fine, though slowly. any other way to solve it? thanks

>
> -Brian
>



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