Hi,

this patch brings few EXT_vertex_array_bgra fixes:

1) Pass the correct format when calling update_array in 
_mesa_VertexAttribPointerARB.
2) glVertexAttribPointerNV accepts GL_BGRA format too.
3) raise INVALID_VALUE error when format is GL_BGRA and normalized is false in 
glVertexAttribPointerARB

This patch fixes wine d3d9 tests that use GL_BGRA attributes format.

Regards,
Maciej Cencora

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