On 29.06.2009 19:09, Maciej Cencora wrote:
> Dnia poniedziaƂek, 29 czerwca 2009 o 17:52:30 Roland Scheidegger napisaƂ(a):
>> On 27.06.2009 23:57, Maciej Cencora wrote:
>>> Hi,
>>>
>>> while playing with r300 driver I've stumbled upon a problem with
>>> splitting vertexes.
>>>
>>> Let's say we get rendering operation where number of indexes in index
>>> buffer is 80000 and max_index is 20000. We are calling vbo_split_prims
>>> because number of indexes exceeds hw limit.
>>> In flush_vertex (vbo_split_inplace.c) function the split->ib is not null,
>>> so the max_index (20000) won't be changed. In the end the draw_prims
>>> functions will be called with inappropriate max_index number.
>>>
>>> I'm seeing this behaviour with UT2004 demo on current r300 driver.
>>>
>>> I think the solution would be to always calculate min/max_index numbers
>>> just like in the !split->ib path but I want to be sure before I commit
>>> the patch.
>>>
>>> Any comments?
>> Apart from this problem, I think the limits in the r300 driver set are
>> maybe not really hw limits. I'm not sure why max_verts is limited at all
>> (though maybe limited by buffer size?), and max_indices could be bumped
>> at least for r500. (I always considered it odd that even r200 could
>> accept 23 bits worth of indices for the INDX_BUFFER command but only 16
>> bit number of amount of vertices in vertex fetch control, and this
>> finally seems fixed in r500 - 24 bits possible with VAP_ALT_NUM_VERTICES.)
> 
> On <= r300 we are limited by VAP_VF_CNLT_.NUM_VERTICES field size (16 bit) 
> for 
> both indices and vertices list. I tried using VAP_ALT_NUM_VERTICES reg on 
> r500 
> by programming it right before 3D_DRAW_VBUF2 packet, but it always ended in 
> GPU hang. John Bridgman was going to try to dig out some info about it, but 
> no 
> luck so far.

I don't see why that NUM_VERTICES field limits max_verts. This is only
the number of vertices the chip fetches after all, and it shouldn't
matter how many vertices are in the buffer.
BTW there's also a comment in the code that rebase should be done if
there's more than 8192 / 16384 indices per primitive. I believe though
the docs are wrong wrt this as it doesn't really make sense as far as I
can see (says 8192 / 16384 max as per max buffer size, but max buffer
size is 23bit number of dwords).

Roland

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