http://bugs.freedesktop.org/show_bug.cgi?id=22567

           Summary: intelx gma 45 blender broken
           Product: Mesa
           Version: unspecified
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa3d-dev@lists.sourceforge.net
        ReportedBy: tsc...@gmail.com


Created an attachment (id=27280)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=27280)
this is the screen shot of blender

OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile IntelĀ® GM45 Express Chipset GEM
20090326 2009Q1 RC2 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4
OpenGL shading language version string: 1.10



on this kernel blender is ok.
Linux tscmga-laptop 2.6.24-19-generic #1 SMP Wed Aug 20 22:56:21 UTC 2008 i686
GNU/Linux


but on this kernel blender is broken
Linux tscmga-laptop 2.6.28-12-generic #43-Ubuntu SMP Fri May 1 19:27:06 UTC
2009 i686 GNU/Linux
 other newer kernels has the same problem . 

it is like that glclear failed! becuase i am writing a game on linux ,i find a
problem with glclear . i think this is a problem with . 
and i find some nehe lesson failed to clear zbuffer (the vbo example ). the
same problem with me. and i find a game failed clear zbuffer too. i solved this
problem with before glclear , i called glbindtexture(0). and problem solved.i
just guess .

the blender is broken. it failed to clear part of the screen . and some buttons
don't have texutre.


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