http://bugs.freedesktop.org/show_bug.cgi?id=22567
Summary: intelx gma 45 blender broken Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Mesa core AssignedTo: mesa3d-dev@lists.sourceforge.net ReportedBy: tsc...@gmail.com Created an attachment (id=27280) --> (http://bugs.freedesktop.org/attachment.cgi?id=27280) this is the screen shot of blender OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile IntelĀ® GM45 Express Chipset GEM 20090326 2009Q1 RC2 x86/MMX/SSE2 OpenGL version string: 2.0 Mesa 7.4 OpenGL shading language version string: 1.10 on this kernel blender is ok. Linux tscmga-laptop 2.6.24-19-generic #1 SMP Wed Aug 20 22:56:21 UTC 2008 i686 GNU/Linux but on this kernel blender is broken Linux tscmga-laptop 2.6.28-12-generic #43-Ubuntu SMP Fri May 1 19:27:06 UTC 2009 i686 GNU/Linux other newer kernels has the same problem . it is like that glclear failed! becuase i am writing a game on linux ,i find a problem with glclear . i think this is a problem with . and i find some nehe lesson failed to clear zbuffer (the vbo example ). the same problem with me. and i find a game failed clear zbuffer too. i solved this problem with before glclear , i called glbindtexture(0). and problem solved.i just guess . the blender is broken. it failed to clear part of the screen . and some buttons don't have texutre. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev