Chia-I Wu wrote: > This patch series fix several races in non-TLS thread support, and add > xeglthreads, which is EGL version of glthreads. With them applied, I do > not get crashes any more during my limited testing. > > However, I am a little uneasy with the 3rd patch. It makes > GET_CURRENT_CONTEXT and GET_DISPATCH check the newly exported > _glapi_ThreadSafe for thread-safe mode. Unlike the other two patches, > this patch fixes a _potential_ race, and the newly exported > _glapi_ThreadSafe might make the DRI drivers compiled with this patch > fail to work with existing libGL.so. I will remove it from the series > if this is a concern. Just let me know.
I'm OK with that. If there's a problem we can undo it. -Brian ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
