On Thu, Jul 16, 2009 at 03:43:12PM +0800, Chia-I Wu wrote:
> They are tested with xeglthreads, using egl_softpipe.so and egl_glx.so.  
> Beyond
> this series, I plan to work on cleaning up driver choosing, adding more error
> checking, and adding mutex support (EGL should be thread-safe).
I forgot to mention that with the changes, it is possible to have both a
current OpenVG context and a current OpenGL context doing the rendering
at the same time, provided

* libOpenVG.so and libGL.so use different symbol names for
  st_make_current, etc.
* egl_softpipe.so is modified to call the right st functions

This is hackish, and I haven't come up with a sane way to do it right..

-- 
Regards,
olv

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