Hi,

I'm just curious... Are the old PACKET3 IT_OPCODES from r5xx and packet 
formats for 2d operations still valid or they have to be replaced by some 
complex 3d operations instead ( IIRC r7xx no longer have a 2D engine - is that 
why there are problems implementing a vram to vram copy - old BITBLT 
operation? )

Best regards,
  Radu

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