On Wed, 2009-08-12 at 11:31 -0700, Eric Anholt wrote: > Module: Mesa > Branch: master > Commit: e643bc5fc7afb563028f5a089ca5e38172af41a8 > URL: > http://cgit.freedesktop.org/mesa/mesa/commit/?id=e643bc5fc7afb563028f5a089ca5e38172af41a8 > > Author: Eric Anholt <[email protected]> > Date: Tue Aug 11 12:59:09 2009 -0700 > > i965: Use _MaxElement instead of index-calculated min/max for VBO bounds.
This change breaks things all over the place here. E.g. progs/glsl/array and .../skinning are missing most of the geometry, and a lot of the other glsl progs have weird lighting. BTW, I also still have to revert 0f328c90dbc893e15005f2ab441d309c1c176245 locally, or I get GPU page table errors all the time, e.g. starting a tutorial in Warsow. -- Earthling Michel Dänzer | http://www.vmware.com Libre software enthusiast | Debian, X and DRI developer ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
