http://bugs.freedesktop.org/show_bug.cgi?id=20413
Brian Paul <brian.p...@tungstengraphics.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #4 from Brian Paul <brian.p...@tungstengraphics.com> 2009-09-08 08:20:29 PST --- (In reply to comment #3) > half a year and still not fixed? > is it really so hard to fix this one? (seems like blocker to me) I don't think anyone's developing/using Mesa's EGL on MacOS yet so this area hasn't received much attention. The proposed patch looks like a bandage to me. Ideally, there should be a distinction between building EGL on Mac OS targetting X vs. targetting the native window system (Quartz). That said, I guess we can apply the patch for now since it doesn't seem to harm anything. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev