Brian Paul pisze: > Artur Wyszynski wrote: [...] >> Any ideas what could be wrong ? > > My first guess is the softpipe's tile cache is not getting flushed. Try > adding a glFlush() call after your drawing code. If that fixes it, a > flush is missing somewhere else. >
I just tried that, it doesn't fix that issue :/ > -Brian > > Regards, Artur Wyszynski ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev