Hi all,

 

Out of curiostity I'm trying to compile Mesa3D using Gallium3D on Windows.
The 7.5.1 release includes MSVC solution files for Mesa but I couldn't find
anything for Gallium. By default, Mesa appears to compile into an
opengl32.dll file using swrast. But I'd like it to pass things through to
Gallium, using the softpipe driver implementation.

 

So could anyone explain to me how to glue the pieces together? Is it even
supposed to be possible with this release, and if not what would it take?

 

Thanks a lot,

 

Nicolas

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