On Wed, 2009-09-16 at 08:51 -0700, Nicolas Capens wrote: > Hi all, > > > > Out of curiostity I’m trying to compile Mesa3D using Gallium3D on > Windows. The 7.5.1 release includes MSVC solution files for Mesa but I > couldn’t find anything for Gallium. By default, Mesa appears to > compile into an opengl32.dll file using swrast. But I’d like it to > pass things through to Gallium, using the softpipe driver > implementation. > > > > So could anyone explain to me how to glue the pieces together? Is it > even supposed to be possible with this release, and if not what would > it take?
We support building a drop-in replacement for opengl32.dll based on gallium and softpipe. To build it you need scons. The instructions on mesa website are outdate. Please see http://cgit.freedesktop.org/mesa/mesa/plain/docs/install.html Brian, could you update http://www.mesa3d.org/install.html with a more recent version? Jose ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev