On Tue, 22 Sep 2009 01:28:18 am Alex Deucher wrote:
> On Mon, Sep 21, 2009 at 9:41 AM, Jeremy Murphy
> 
> <[email protected]> wrote:
> > Hi there,
> >
> > I've come up against a bug, but I'm not sure if it's in Mesa or something
> > else.  I was testing the example programs from OpenGL Distilled
> > (http://code.google.com/p/ogld/), especially the Picking program for its
> > mouse stuff.  If you don't feel like compiling it to see for yourself,
> > it's just three objects that can be dragged around in the x-y plane, but
> > if you drag on the background then it rotates the view.  Pretty standard
> > stuff.  Works as expected on my x86 machine, but doesn't work as expected
> > on my x86_64 machine where attempting to drag an object never works -- it
> > always rotates the view. Object selection just isn't working.  Both
> > machines are relatively identical Linux systems and both have a Radeon
> > graphics card.  Does this sound like a bug in Mesa3d?  If it is, I'm
> > happy to help with fixing it, but being new to the code, I'm not sure
> > where to start looking.  Thanks!  Cheers.
> 
> Are you using KMS (kernel modesetting) on either system?
> 
> Alex
> 

Nope.

Jeremy

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