On Friday 13 November 2009 06:42:47 Sedat Dilek wrote:
> Alternatively use [1] (this commit is not it the glsl-pp-rework-2 GIT
>  tree).

This really doesn't matter at all for this work, in fact I'd say it's the 
anti-productive to be bothering with this. The glsl-pp-rework-2 branch is 
meant for glsl compiler work not be backporting unrelated fixes from head, 
especially since that that's exactly the effect that the merging it in will 
have.

z 

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to