...or disabling the build of gallium... You have some hints on benchmarking? Which games? Sample programs to test?
- Sedat - On Fri, Nov 13, 2009 at 6:04 PM, Zack Rusin <[email protected]> wrote: > On Friday 13 November 2009 06:42:47 Sedat Dilek wrote: >> Alternatively use [1] (this commit is not it the glsl-pp-rework-2 GIT >> tree). > > This really doesn't matter at all for this work, in fact I'd say it's the > anti-productive to be bothering with this. The glsl-pp-rework-2 branch is > meant for glsl compiler work not be backporting unrelated fixes from head, > especially since that that's exactly the effect that the merging it in will > have. > > z > ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
