On Wednesday 09 December 2009 20:30:56 Igor Oliveira wrote: > Hi Zack, > > 1) agreed. OpencCL is a complete different project and should exist in > a different repository. > 1.1) Well use Gallium as CPU backend is a software dilemma: > "All problems in computer science can be solved by another level of > indirection...except for the problem of too many layers of > indirection" > But in my opinion we can use Gallium for CPU operations too, using > gallium as a backend for all device types we maintain a code > consistency.
Yes, it will certainly make the code a lot cleaner. I think using llvmpipe we might be able to get it working fairly quickly. I'll need to finish a few features in Gallium3d first. In particular we'll need to figure out how to handle memory hierarchies, i.e. private/shared/global memory accesses in shaders. Then we'll have some basic tgsi stuff like scatter reads and writes to structured buffers, types in tgsi (int{8-64}, float, double}, barrier and memory barrier instructions, atomic reduction instructions, performance events and likely trap/breakpoint instructions. We'll be getting all those fixed within the next few weeks. z ------------------------------------------------------------------------------ Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev