How many HW drivers have a conditional render switch? I think all of them, but I'm not sure.
At any rate, should be fine for r300. Posting from a mobile, pardon my terseness. ~ C. On Dec 31, 2009 1:57 PM, "Brian Paul" <brian.e.p...@gmail.com> wrote: Here's my first stab at adding conditional rendering to gallium (and softpipe and the Mesa state tracker). It's pretty simple. There's one new pipe_context function: render_condition(). It specifies the pipe_query object to check before rendering. If the query parameter is NULL it means render normally. This is for implementing GL_NV_conditional_render and the corresponding feature in OpenGL 3.0. Comments? -Brian ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev
_______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev