http://bugs.freedesktop.org/show_bug.cgi?id=25847





--- Comment #5 from Ruslan <b7.10110...@gmail.com>  2010-01-02 07:17:04 PST ---
>SW-rendering is slow, much slower than HW-accelerated rendering

This shouldn't be the reason for refusing to support any features in the
driver. OpenGL is not only used for games. So, in many applications it's not
required to be too fast. But, existence of any acceleration is always good.
Sometimes one will need to use feature which is not supported by hardware, and
it's absolutely inefficient to lose all hardware acceleration (via NoAccel)
just to get higher GL version to enable this feature. It might be much faster
to use the acceleration which hardware supports while using SW for the features
it doesn't.
Ideally, SW-fallback to support needed GL version should be an option in
driconf, so that if an application doesn't need high GL version, it won't see
its support and will stay fast.


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