http://bugs.freedesktop.org/show_bug.cgi?id=25847





--- Comment #9 from Tobias Jakobi <liquid.a...@gmx.net>  2010-01-02 09:12:44 
PST ---
(In reply to comment #7)
> What this bug is about is to have Mesa accelerate everything it (given the
> hardware) can, and do in software what is can't accelerate.
> 
Not worth the trouble, read what Joakim wrote. With this approach you probably
end up with a performance worse than pure software rendering. There might be
some corner cases where the "mixed-model" approach might be slightly faster,
but again: it's not worth the trouble.

If you just need all fancy GL features and you don't care about performance ->
use the software renderer.


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