Christoph Bumiller wrote on 2010-01-06 12:08:
> On 06.01.2010 08:36, michal wrote:
>> michal wrote on 2010-01-06 07:58:
>>> michal wrote on 2009-12-22 10:00:
>>>  
>>>> Marek Olšák wrote on 2009-12-22 08:40:
>>>>      
>>>>> Hi,
>>>>>
>>>>> I noticed that gallium/auxiliary/util/u_format.csv contains some 
>>>>> weird swizzling, for example see this:
>>>>>
>>>>> $ grep zyxw u_format.csv
>>>>> PIPE_FORMAT_A8R8G8B8_UNORM        , arith , 1, 1, un8 , un8 , un8 
>>>>> , un8 , zyxw, rgb
>>>>> PIPE_FORMAT_A1R5G5B5_UNORM        , arith , 1, 1, un5 , un5 , un5 
>>>>> , un1 , zyxw, rgb
>>>>> PIPE_FORMAT_A4R4G4B4_UNORM        , arith , 1, 1, un4 , un4 , un4 
>>>>> , un4 , zyxw, rgb
>>>>> PIPE_FORMAT_A8B8G8R8_SNORM        , arith , 1, 1, sn8 , sn8 , sn8 
>>>>> , sn8 , zyxw, rgb
>>>>> PIPE_FORMAT_B8G8R8A8_SRGB         , arith , 1, 1, u8  , u8  , u8  
>>>>> , u8  , zyxw, srgb
>>>>>
>>>>> It's hard to believe that ARGB, ABGR, and BGRA have the same 
>>>>> swizzling. Let's continue our journey:
>>>>>
>>>>> $ grep A8R8G8B8 u_format.csv
>>>>> PIPE_FORMAT_A8R8G8B8_UNORM        , arith , 1, 1, un8 , un8 , un8 
>>>>> , un8 , zyxw, rgb
>>>>> PIPE_FORMAT_A8R8G8B8_SRGB         , arith , 1, 1, u8  , u8  , u8  
>>>>> , u8  , wxyz, srgb
>>>>>
>>>>> Same formats, different swizzling? Also:
>>>>>
>>>>> $ grep B8G8R8A8 u_format.csv
>>>>> PIPE_FORMAT_B8G8R8A8_UNORM        , arith , 1, 1, un8 , un8 , un8 
>>>>> , un8 , yzwx, rgb
>>>>> PIPE_FORMAT_B8G8R8A8_SRGB         , arith , 1, 1, u8  , u8  , u8  
>>>>> , u8  , zyxw, srgb
>>>>>
>>>>> Same formats, different swizzling? I don't really get it. And 
>>>>> there's much more cases like these. Could someone tell me what the 
>>>>> intended order of channels should be? (or possibly propose a fix) 
>>>>> The meaning of the whole table is self-contradictory and it's 
>>>>> definitely the source of some r300g bugs.
>>>>>
>>>>>           
>>>> Marek,
>>>>
>>>> Yes, that seems like a defect. The format swizzle field tells us 
>>>> how to "swizzle" the incoming pixel so that its components are 
>>>> ordered in some predefined order. For RGB and SRGB colorspaces the 
>>>> order is R, G, B and A. For depth-stencil, ie. ZS color space the 
>>>> order is Z and then S.
>>>>
>>>> I will have a look at this.
>>>>       
>>> Marek, Jose,
>>>
>>> Can you review the attached patch?
>>>   
>>
>> Ouch, it looks like we will have to leave 24-bit (s)rgb formats with 
>> array layout as the current code generator will bite us on big endian 
>> platforms. Attached an updated patch.
>>
> It looks like I always thought how to interpret the formats now.
>
> Which means the vertex element formats in mesa/state_tracker/st_draw.c
> should be corrected - the R8G8B8A8 and R8G8 vertex elements should be
> reversed, and the BGRA format should be A8R8G8B8.
>
> At least this would fix my (gallium/drivers/nv50/nv50.vbo)
>    if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_Z) /* BGRA */
> check.
>

I'm affraid you will also need to check desc->layout field, and if it is 
array, compare against desc->swizzle[3].

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