Hi, I'm planning on merging this branch to master soon. This will make it possible to do per render target blend enables, colormasks, and also per rendertarget blend funcs (with a different CAP bit for the latter, and this one isn't actually used in mesa state tracker yet). None of the drivers other than softpipe implement any of it, but they were adapted to the interface changes so should continue to run. Apparently, that functionality is only interesting for drivers supporting multiple render targets, and the hw probably needs to be quite new (I know that i965 could support it (well not the multiple blend funcs but the rest), but the driver currently only supports 1 render target).
Roland ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev