> Module: Mesa
> Branch: master
> Commit: e5c691f445e1c02e6e2f75b817b13d7024f7a3a6
> URL:    
> http://cgit.freedesktop.org/mesa/mesa/commit/?id=e5c691f445e1c02e6e2f75b817b13d7024f7a3a6
>
> Author: Vinson Lee <vlee at vmware.com>
> Date:   Fri Feb 26 00:17:03 2010 -0800
>
> r300/compiler: Assert that array index is not negative.
>
> ---
>
> .../drivers/dri/r300/compiler/r500_fragprog_emit.c |    2 ++
> 1 files changed, 2 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c 
> b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
> index 829f028..710cae7 100644
> --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
> +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
> @@ -469,6 +469,8 @@ void r500BuildFragmentProgramHwCode(struct 
> r300_fragment_program_compiler *compi
> if (compiler->Base.Error)
> return;
>
> + assert(code->inst_end >= 0);
> +
> if ((code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != 
> R500_INST_TYPE_OUT) {
> /* This may happen when dead-code elimination is disabled or
> * when most of the fragment program logic is leading to a KIL */

Sorry, is this actually a problem? If this assertion is actually being
hit, it sure would be nice to hear about it since it. Empty shaders
shouldn't just be handled with debugging code.

--
Only fools are easily impressed by what is only
barely beyond their reach. ~ Unknown

Corbin Simpson
<mostawesomed...@gmail.com>

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