> -----Original Message-----
> From: Ian Romanick [mailto:i...@freedesktop.org]
> Sent: Thursday, March 04, 2010 3:17 PM
> To: mesa3d-dev
> Subject: Re: [Mesa3d-dev] Mesa (master): glsl/pp: Add asserts to check for
> null pointer deferences.
> 
> 
> What is the benefit of adding all these NULL pointer assertions?  I
> don't see a big benefit of an assertion failure vs. a segfault.
> 
> I'm just curious.

For static analysis with Coverity Prevent, the added assert will clear a defect 
report and/or allow it to continue parsing to the next possible defect.

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